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  • Fallout New Vegas Bug Enemies
    카테고리 없음 2020. 1. 23. 20:36
    Fallout New Vegas Bug Enemies
    1. Fallout New Vegas Deathclaw
    2. All Fallout 76 Enemies

    In this post I'll showoff news enemies that will appear in Fallout: New Vegas and old ones that will be returning as well. Also comparison shots.

    File creditsEddur- Homemade Weapons (Cut Raider Graffiti (Ghoul Mask (Backpacks (Junk Weapons, grenades (Seeker Armor, Vagrant Armor, Journeyman Armor, Opportunist Armor (Homemade Grenades (Awesome Cannibal Face Textures (Custom Start Resource (Modeller (Bone Weapons, Makeshift Incinerator, Makeshift Laser Musket)BobSwaget3- Modeller (Auto-Material Rifle)Fawkes1243- WriterAngryBananaStudios- Writertheflummox- Writerzackgriffith- WriterMichael13117- WriterNinjaNub107- Voice ActorPinballJoe- Bug TestingBethesda. D UST v2.0v2.0 MAJOR CHANGES-Whaaat? A new DUST update!?-Bug fixes galore!-8 new alternative starts!-All weapons have standardized skill requirements. To be used without any sway pistols require 50, rifles require 65, automatics require 75, and scoped weapons require 100. Melee weapons are standardized based on size and whether they are bladed/blunted.-The Fort is integrated!-^THIS IS (probably) DUST'S FINAL VERSION: STAY TUNED FOR DUST'S SUCCESSOR IN FALLOUT 4.IntroductionFrom the very first time I played Fallout: New Vegas, I was disappointed by the atmosphere of the Mojave. Gameplay wise, FNV was a step up from FO3, but the atmosphere was nowhere near as good.

    The Mojave seemed too. That's where DUST comes in.What Is DUST?DUST is a Post-Apocalyptic survival simulator with an emphasis on lore and story. DUST completely overhauls nearly every aspect of the game to better represent an apocalyptic survival-horror atmosphere. Combat, weather, perks, loot, enemies, you name it. Some areas have even been visually overhauled.

    All vanilla NPCs have either been killed or changed beyond all recognition. You will not be able to complete quests or join factions. There is but one quest in DUST. Stay alive.DUST takes place 20 years after the events of New Vegas. As you explore you will slowly learn the story of DUST, but unlike vanilla Fallout, you are not the main character. You are simply a bystander, and must create your own story. There is one way to win DUST. A true survivor must escape the Mojave.

    With help from notes and keen observation, one may be able to learn of the exit. Even then, the player will have to go a long way to get out.Requirements-v1.6 and before require Dead Money DLC, Honest Hearts DLC, Lonesome Road DLC-v1.65 and onward require Dead Money DLC, Honest Hearts DLC, Lonesome Road DLC, Old World Blues DLC, and Gunrunners Arsenal DLC-There is no DLC free version of this mod.-Alternative Start mods are no longer required (or compatible, apparently). DUST uses its own start.-If you have either my 'Tribal Fiends' Mod or my 'Melee Reach Fixed' mods, you don't need those, as they are included in this mod.Incompatibilities and Load OrderLots of things, probably. Anything that changes NPCs, anything that changes weather, anything that changes the stats of most weapons and armor. Anything that changes player health, enemy health.

    Fallout New Vegas Deathclaw

    Anything that changes gameplay significantly. I've balanced DUST to my own liking.

    If you install other mods that change that balance, you could either end up ruining everything, or vastly improving it to your own liking. That's up to you. MOST OF THESE WILL STILL WORK AS LONG AS YOU LOAD DUST AFTER THEM IN THE LOAD ORDER. Do I need to bold that? People don't seem to pick up on that. You DO NOT need to uninstall all of your mods to play DUST. Just load DUST after them, and most of them will still work fine.The BasicsDon't StarveDehydration and starvation rates are now greatly increased.

    At the same time, available food and water have been greatly diminished in number. Gathering sufficient food and water will now be a struggle. (Hint: Don't go to bed thirsty.

    You will die.)Don't Get ShotHumans (including the player) are now much more susceptible to wounds due to me increasing the damage multiplier on each body part. You may initially curse me when you first get torn apart by a Tunneler, but you'll thank me when you realize how little ammo you'll have to shoot with. It is suggested that you use Normal difficulty for DUST.Don't Go InsaneMurdering people, eating human flesh, and taking hardcore drugs will not do wonders for your mental health. If you're not careful, you could just go insane. Insane individuals lose 3 Charisma and Intelligence and suffer from debilitating hallucinations and lapses in memory- often waking up somewhere with no memory of how they got there. On the other hand, insane players also have access to unique perks, so it's not all bad.

    Be aware, though- once you go insane, you never go back.Don't CryDUST is hard. You're probably gonna die a few times.

    Strategy is incredibly important if you want to survive. You can't just run into battle and rely on your compass to tell you who to kill. You'll need to scope out each situation as it arrives. Craft, crouch, and don't be obsessed with winning every battle.AtmosphereThe atmosphere of the Mojave has been completely redone.

    Nearly all weather has either been replaced with that of the Divide or edited to have a dusty/polluted feel. All healthy looking desert plants have been replaced with dead counterparts.

    Oh, and Lake Mead is drained. Actually the entire Colorado River is drained. It's a Tunneler-infested Labyrinth now. (I am aware of the LOD issues around Mead Canyon, this should be fixed in an update)Common EnemiesTribalsTribals are among the most common human enemies you'll encounter.

    These scattered bands tends to lack firepower, using instead a plethora of melee and throwing weapons.CannibalsCannibals too lack when it comes to high-quality weaponry. Their arsenal is made up mostly of home-made firearms, hacking blades, and explosives. Cannibals usually aren't seen wandering the wastes and are most often encountered in the ruins of old settlements. Be careful though- these monsters tend to make up for their crappy weaponry in sheer numbers.SurvivorsSurvivors are people like you. Some are good, some are bad. Most Survivors will shoot on sight, just as you will probably will.

    Some will stand their ground, only attacking if you invade their personal space. A rare few will actually be willing to trade with you. Survivors are, for the most part, a mixed bag. Some will have extremely high-quality weaponry while others will have crap.

    Fallout New Vegas Bug Enemies

    Some live in groups, some live alone.NCRThe NCR are the last major faction to survive. While Caesars Legion, The Great Khans, the Powder Gangers, and many other factions dissolved into innumerable bands of tribals and survivors, the NCR managed to keep hold of a few strongholds.

    Over the past 20 years, the NCR have learned not to trust the average wastelander, due to their tendency to be cannibalistic madmen. Be careful, the NCR have access to high quality weaponry and often shoot on sight.TunnelersAs predicted by Ulysses in Lonesome Road, the Tunnelers of the Divide have migrated over the past 20 years. Few Bighorners or other herbivorous creatures remain due to the hunger of the Tunnelers.

    Geckos are gone too, because I hate their stupid eyes. I mean, er, because the Tunnelers ate them. Tunnelers are fast, strong, and all over the place. They will kill you.Cloud VictimsThese mysterious survivors live only in the radioactive ruins of Vegas.

    All Fallout 76 Enemies

    Mutation has given them the ability to quickly heal when exposed to radiation.Weapons and ApparelThe variety of weapons and apparel have been greatly increased. Fight with dozens of new homemade weapons and armor as well as repurposed Unique and DLC items scattered throughout enemy levelled lists. I've also thrown some weapon modifications into the levelled lists since they can't be bought anymore.

    These are very rare, though. Most weapons and apparel you come across will be in terrible condition. Be aware though- your carry weight has been drastically reduced, so you won't be able to carry around an arsenal with you at all times. One or two guns, maybe a melee too if you've got light armor. Wearing no armor at all (just regular clothing) actually has an advantage now, since it weighs so little.ScarcityAmmo is very rare. Most ammo you find will be junk rounds.

    Food and water is very rare. And before you get any ideas, no you can't just drink out of one of the many faucets of New Vegas. Plumbing doesn't work in the apocalypse (what?

    You can still drink the brown sludge in the bottom of toilets, though. If you so choose, you can eliminate hunger as a threat by turning cannibal. Cannibalism is treated as an addiction, however, and will result in some penalties. Meds and other loot are also very rare.Recommended Mods (Not required, but fun to use with DUST)General Mods(Very useful if you don't want to play as an insane murderer all the time)(Hardcore version incompatible)DUST Add-Ons- These mods were made specifically to be used with DUST, so be sure to check them out!Known B ugs and IncompatibilitiesAlternative Start Conflicts-White Screen at start- Alternative Start and DUST are no longer completely compatible. To use both, install Alternative Start and begin a new game before activating DUST.-Invincible NCR Ranger- Caused by choosing the NCR start from Alternative Start.

    If you really want to use the NCR start, you can remove the Ranger by opening the console, clicking him, and typing 'disable'.-Fast Travel Works!?- Put DUST at the bottom of your load order.Project Nevada ConflictsProject Nevada's Core plugin works fine.-The Rebalance plugin is highly incompatible and will overwrite a LOT of DUST's gameplay changes. DO NOT USE IT.-The Cybernetics plugin will only work if you have a mod that adds doctors to install your cybernetics.Alternative Weapon Damage ModsAre not necessary! DUST has its own version that is balanced to work with the rarity of weapons/ammo. Using another mod will break this, and can make your game either harder or easier, depending on different enemies. I do not recommend using them.Miscellaneous Bugs-Hardcore needs spiking after reloading save.-This is a known vanilla bug accentuated by DUST's increased rates. Luckily, it only happens once- after your first reload. Simply toggle hardcore mode off and back on again and you should be good to go for the rest of your playthrough.-Seams and gaps in the Big MT water.-Tribals taking a vow of silence.-NCR Heavy Trooper at 188 has Veronica dialogue.-Respawning NCR Ranger after Vault 34 Completed- Caused by choosing to help the NCR during the quest in the Vault.

    Use the 'disable' console command to remove the Ranger.DOWN THE ROADDUST is mostly finished. I may be releasing a few more bug fixing updates, but no more major updates are planned. There will be a DUST for Fallout 4.ATTENTION MODDERSLike DUST? Feel free to mod it yourself! In the optional files I have included an esm version of DUST for you to use as a master file! By wiping out quests and the like, I've left the Mojave a bit of a blank slate for you.

    Feel free to upload any DUST based mods you make.

    Ok guys, I'm really curious as to just how buggy New Vegas really is. So, what I would like to do is to have everybody who has played the game for at least five hours to give a list of all of the bugs/glitches you've seen so far, and your system. I'm not looking for a bashing of the game, but I want to know if the stigma of bugginess is warranted or not.I'll start, of course.

    Here's my experience with the PS3 version:-when leaving Goodsprings, I came across a coyote who floated in the air, and one was catapulted into the sky after shooting it.-the game crashed on several occasions-here's a bizarre one: upon entering New Vegas for the first time, the player's weapons were confiscated. My companion at the time was Boone, and after getting our weapons back, I noticed that Boone's rifle was in my inventory, but I couldn't return it to him. When I dropped it, I noticed the text was red, hence I 'stole' it. I couldn't even use it, as it used some strange ammo I had never come across, despite it technically being a hunting rifle.

    Long rant short, Boone is now less likely to exterminate every living thing in sight.-After the Come Fly With Me quest (that's the sending-ghouls-off-into-space quest), all of the rockets were still in my inventory.-After entering Searchlight, Boone (now without rifle) went batshit and ran off to fight some enemy halfway across the map (no exaggeration). I could not see said enemies, but Boone did in fact kill several ghouls, dogs, and scorpions.So, am I just one of the lucky ones, or is the game not nearly as bug-ridden as is often claimed? I stepped on a landmine by the NCRCF and the game froze.

    It froze before it could even explode. I couldn't help but laugh; it was the perfect OHSHI- moment, immortalised.Edit: I've also had my arms and gun rotate clockwise (towards the screen) and then stop in front of my hud normally again. I have no idea why it does this, but i notice it does this when my character is pressed against a table or shelf or something. I've also got an annoying bug where my character continues walking for one or two steps even when i let go of the stick.Xbox 360 version. 25 hours in on 360.Big ones: After I talked to Old Lady Gibson, I went to Helios one.

    When I went out the back door after getting the mission there, old lady Gibson and her dogs were sitting / floating in midair. Then they became hostile.The potential sheriff for Primm from the NCR correctional facility went to Primm and, when I found him, he looked like he was cloaked, only I couldn't interact with him at all.Fortunately I had old save files to work around these.Little ones: I hit a guy with a grenade. It threw him ten feet into the air where he stood and took potshots at me.Random Giant rad scorpions are stuck in the ground in areas that I have never seen a rad scorpion in. And on the flip side, a giant rad scorpion somehow ended up in goodsprings while I was level one and killed Trudy and Easy Pete. On mine (xbox), i put a laser sight on my Weathered 10mm Pistol, and it turned the whole thing into a random red box with an '!' It still shoots, but it makes no noise, and it's very hard to see when your head is stuck in a red box.

    I still carry it around, mostly because the laser sight cost me so much, and I want to use it some day.Wow, do you have any screenshots per chance? I'd really like to know what that looks likeLike this, I assumeIt means the model is missing from the engine files. I haven't tried using the laser sight, so I can't say, but it must mean that model is missing.Anyways, only real glitch I've had was the save glitch, and I found a fix for that. Been playing the PC version.Most of mine came from quests that are already well known:Raul wont react to talking to Ranger Andy.Veronica wouldn't talk to the elder, thus not continuing with her quest.Oh My Papa quest. I did the speech checks for getting.

    Karl(?) kicked out. Regardless of whether I talked to Regis or Papa the quest wouldn't continue.ED-E losing inventory when you upgrade it.Perhaps it's not a 'Bug' but VATS targeting people right in front of me wont hit. I know 95% chance means that there's a 5% chance of it not hitting, but when 6 shots in a row don't hit I find it weird.Companions running off for no reason.

    Companions disappearing for whatever reason. Companions not moving for whatever reason.When I bring ED-E into Camp McCarren, if I bring it to the 'Ranger Group' (Betty, Bitterroot, 10 of spades, etc) that usually hangs out in the tents near the entrance they will go hostile only on ED-E and destroy it. For no reason.Vilified with Legion and for whatever reason they don't attack me. I'm not at a point in which they will 'Negate' your past actions. (Not too troubled with this one)In Quarry Junction, I was taking shots at the Deathclaw Mother and it got stuck halfway in one of the 'Ponds'.

    Made for an easy kill, so I was alright with this one too. The only things that seemed obviously buggy to me were things half-phasing through the ground (like enemies or dead bodies) and textures fucking up every now and then. Occasionally the game might get a bit hung up, but it has yet to crash on me.Sometimes my companion runs off when near enemies (not towards them, just runs off randomly) but I don't know if that's a bug or just weird AI programing.Oh yeah, occasionally the arms (when in first person) disappear then immediately float down to where they should be on my screen. It's very weird.

    I have encountered the worst bug ever, the ncr guy at the mojave outpost doesnt charge me for repairs. Its so horrible I just cant stand it. Other then that it freezes around once every 10-15 hours or so.-when using lever action weapons or the hunting shotgun and.357 revolver i can't shoot or access the pipboy for a few seconds(which is frustrating when surrounded by enemies!)as for the lever-action rifles and revolvers, I think it might be something in the game, since I can easily shoot someone with Maria, enter pip-boy, and equip my hunting shotgun.i should have been a bit more specific for this one. It only happens after reloading any of the weapons that i mentionedAre you sure its finished reloading? It could also be the gun jams because when that happens your guy has to unjam it before he can actually do anything else. I have encountered the worst bug ever, the ncr guy at the mojave outpost doesnt charge me for repairs. Its so horrible I just cant stand it.

    Other then that it freezes around once every 10-15 hours or so.-when using lever action weapons or the hunting shotgun and.357 revolver i can't shoot or access the pipboy for a few seconds(which is frustrating when surrounded by enemies!)as for the lever-action rifles and revolvers, I think it might be something in the game, since I can easily shoot someone with Maria, enter pip-boy, and equip my hunting shotgun.i should have been a bit more specific for this one. It only happens after reloading any of the weapons that i mentionedAre you sure its finished reloading? It could also be the gun jams because when that happens your guy has to unjam it before he can actually do anything else.That reminds me of a minor problem early on in the game where I couldn't enter VATS for some reason after shooting manually. I figured it was just lag, but this might explain it.

    Fallout New Vegas Bug Enemies
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